ERAS OF COMPUTATION

TOUCH DESIGNER + INTERACTIVE + IMMERSIVE ART + MOTION

In TouchDesigner, I take the Leap Motion data that reads hand movements such as pinching (to draw) and grabbing (to erase) and connect that to a combination of pre-made and live visuals to add the interactive element to the project. 

The leap motion data connects to projected visuals within Touch Designer to give immersive + interactive elements.

Visuals are separated in 3 parts: 1 ANALOG, 2 DIGITAL, 3 QUANTUM, each representing the three eras of computation.

ANALOG . ANTIKYTHERA MECHANISM . 1st computer ever created

For this interactive and immersive project, I explored the three transformative eras of computation: Analog, Digital, and Quantum. Drawing inspiration from physicist Michio Kaku and his work in string theory and quantum mechanics, I translated the evolution of computing into abstract visual forms. Each era is represented through distinct visuals that reflect the technological breakthroughs shaping our world. The project also features an interactive component using Leap Motion technology, allowing users to draw remotely with their left hand—challenging them to adapt in real time, much like the continuous evolution of computation itself.

DIGITAL . ABSTRACT . linear lines and repetition representing binary code

DURING THE EXHIBITION

PROJECTED INTERACTIVE VISUALS

QUANTUM . ABSTRACT . depth and complexity representing infinity

PROJECT: IMMERSIVE + INTERACTIVE MOTION EXHIBIT

PROGRAMS: Touch Designer, Cinema 4D, After Effects

COLLABORATORS: Chris Eckardt

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